EpicGuides:Icefall 2

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Shade:

West Prize Room: unlock ceiling, up

Damp, Reverse, Pheal

Autoass OFF

Kill Shade

Check for stragglers, all in room

Leader Command: NOD

Finish Command: POP BALLOON

Token: Shade’s Emblem

Snowman King:

East Prize Room

Unlock Freezer, Down

Autoass and IF Weapons

Damp, Reverse, Pheal

Check for stragglers, all in room

Leader Command: NOD

Finish Command: SKIN RABBIT

Fragments:

1 North of Orbury

Leader Command: Open Safe, Get All Safe (will NOT open if people are in shade/snow rooms)

South

Leader Command: unmask orbury

Assign: tank, backup tank, and blockers

Leader Command: be a hero

All: energize bomb (10k mana)

Trans to Orbury when Finished

Cutscene

Mystic appears

Leader Command: stand, listen mystic

Leader Command: nod

All: convert fragment

Final Boss:

IF2 Final Boss Map
IF2 Final Boss Map

South to Orbury

Stage One: Pacman

Spam Kill Egg

Leader Command: lash orbury

Eat Pills (no pheal)

~ 45 seconds

Lever Window @ Center: Type: Pull Lever & type infiltrate to rejoin

Quaff mana and pheal

Stage Two: Statues & Rockets

Pushers announce where Statues Spawn

Coordinate Pushers

Push statues OFF platform when necessary to fix direction of opposite statue

Statues in Place and Facing Forward

Lever window - another one minute

Stage Three: Bosses

In Order: N W E S

Retreat when Low, Reverse, Damp

Kill brats at the Same Time / South is No Cast until the Guardian dies, Eat Pills .

YrelQath in south spawns crystals with colors.

White = NO SMASH

Cyan, Magenta, Yellow = SMASH THE SAME (“smash cyan”)

smash constituent colors (i.e. the 2 colors which make up the color shown)

Damp, Reverse, Hit, Pheal

Stage 4: OrRuby & Ruby Heroes

S Run: Blast OrRuby as fast as possible to finish him off

Blades:

Damage OrRuby until Heroes Spawn (Finish for S Run)

ideally damage OrRuby down 5% at this point

After about 1 minute, 4 Heroes Spawn: 1 Hero in Each Corner & walk to Center

All: regroup

3 minutes to complete, at 1 minute mark:

Leader command: Nod

Leader command: Begin

All: pull lever